Monday, February 25, 2008
Working With Jerky
The average adventurer benefits greatly from the assistance of his companions. Such companions are often "hired guns" who go along for a share of the spoils. A few gold pieces, a spot of ale, some roasted meat and a shared bit of goat pornography are all it takes to convince the likes of Koss, Dunkoro, or Jora to go along for the ride. (Jora in particular likes her goat porn, especially it big teats are involved.)
Most adventurers choose their heroes by the types of skills they bring to the mission or quest, but when recruits are on offer with similar skills, the choice of hireling tends to become idiosyncratic and highly subjective. Many adventurers, being shallow, stupid, and, frankly speaking, mentally encumbered by the fact that they are male, will base their decision on appearance. Some go for the scantily-clad, large breasted type who is prone to doing a harem dance when there's a lull in battle. Others favor the petite, small-breasted boyish-looking women so they can feel more masculine and dominant while still catering to their hidden pederast impulses and suppressing their homosexual urges.
The unsung heroes of mission assistance are minions. These disgusting bits of reanimated flesh extracted from the corpses of fallen enemy and ally alike form a decaying barrier between party leaders and those that wish to do them harm. Their presence can often mean the difference between a successful mission and multiple dirt naps, yet their praises are rarely sung by those who fight side-by-side with them.
In order to bring to light the value of these valiant bits of smelly, flesh-jerky, this news source asked adventurers about their fondest recollections of battle with resurrected creatures. Noted barley-based beverage enthusiast Tankarific Carl said, "They spend a lot less time boasting about their abilities than Koss, and they don't steal my ale like that drunken cow, Tahlkora. They also smell better than Fancypants's pants...but that's not saying much because even a yak that's been dead for 2 weeks smells better than his bloomers."
Since hearing his pants being mentioned piqued Fancypants interest, and he wandered over to talk to this reporter, there was no choice but to also interview him (otherwise, he wouldn't go away). Said Fancypants, "I enjoy the jerky because it allows me to indulge in some of my more socially repugnant tendencies without any fear of repercussions from the local constabulary. After all, expired minions tell no tales and necrophilia with a reconstituted corpse isn't a crime, is it? Is it? Well? Hey, come back here!"
Guild founder and leader, Healing Carl had this to say about working with jerky, "I greatly prefer working with minions. For one thing, they don't take a cut of the drops so I have more money to buy new outfits with, and you know how pricey elite armors are. What's more, they may be bits of meat held together by magic and directed by the will of a conjurer obsessed with death and dead things and minions have a tendency to run off and stir up trouble, but they're still not as much of a pain in the ass to adventure with as the other Carls." No truer tribute to the value of these (until now) unsung comrades in arms has ever been spoken.
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1 comment:
I think the nicest thing about working with jerky is that if they wander off and find trouble, I can just let them do so while continuing on my way if I am in a hurry, or don't really want to fight that huge mob of monsters. Unlike when one of the Carl's wanders off, because usually that Carl will realize he is a tad overmatched and head back, bringing the mob with him, resulting in all of us taking dirt naps.
Healing Carl
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